29 January 2006
They also offer tools for creating album art, and are planning to offer merchandising options (i.e. t-shirt creation) in the near future. In short, they seem to do everything I've called for. The only question is how negotiable the contract is. Big artists, like the ones on MTV (/gag) will never have any reason to distribute music this way if they're making the same $/song as Cheese Head (R.I.P., no offense Michelle :)). Granted, they're likely to sell more if they're more popular, and should thus earn more money automatically, but at present there's too much greed in the industry for anyone to see that. In any case, check out the site if you're interested, because I'm sure I've left something out.
Oh, and though its mere presence on my blog implies this, I'll go ahead and say it: "I /certify the Awesomeness of this idea."
27 January 2006
26 January 2006
Seriously, widespread distribution is the only function of a record label (that and stealing people's money) and that function is obsolete. I suppose they're also responsible for promoting bands, but the internet (myspace, etc.) makes that function obsolete, too. The RIAA knows this, and they're just trying to grab up as much as they can before artists figure it out, too. Unfortunately, our rights are getting jacked with in the meantime.
And you know, even if the recording industry had an actual purpose, which they don't, they'd still die because they're making the world HATE them. Google's mantra of "do no evil," for example, seems to be a much better business model than the **AA's "do excessive, government-sponsored evil." Heck, Google could be deceiving us all, gradually positioning themselves to take over the world while pacifying us with their nifty little innovations. At the very least, I know they're a company, which means they're only interested in consumer satisfaction insofar as it brings them profit, but hey, at least they pretend to not be jerks. The AA's won't even do that anymore.
Ok, rant over...for now...
14 January 2006
This is a near-life-size replica of Han Solo frozen in carbonite, which is cool by itself. But this one is made of Legos. 10,000 of them.
The guy who made it has made lots of other fun stuff, but my favorite (after the Solo model) is his Jedi Statue of Liberty. :)
13 January 2006
12 January 2006
Also, I just finished my first day of classes. I'm taking Literary Criticism, which looks like it'll be a better class than I was expecting, and History of the English Language, which I'm very much looking forward to. Tomorrow is the Hebrew Bible, taught by the Behlman Factor, which I'm also looking forward to. So now you know.
11 January 2006
Old news, but new to me as of two days ago. After having Sam & Max, Freelance Police cancelled by LucasArts, we all assumed the situation was hopeless, that LA would just sit on the rights and we'd never see another Sam & Max game. Fortunately (I hope) an independent company called Telltale Games has acquired the rights, and will be working with Steve Purcell on some new releases. I don't know how good a company Telltale is (they've only made two other, mediocre-looking games) but as long as Purcell does the writing, it doesn't really matter-- the humor is the real draw of the series, anyway. They'll be releasing episodes, rather than a whole game at once, which, if you ask me, is a pretty spiffy idea. If other companies would release episodic games, it could be a great method for reviving the adventure gaming genre (as long as each episode is <$5 a pop).
No word on release date yet, but there will be some kind of dog and rabbity-thing action coming out this year.